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Today, we’re speaking to artist Trisha Gianakis about her journey into Crypto Art, her history in the augmented and XR art space, and her plans for the future. Keep reading for a look at her artistry and process.
What was your inspiration behind your piece, Mother Earth?
Mother Earth is part of my cancer survivor story. Gratitude for being alive and how all living things are connected on this planet. Starting with my obsession with trees and bark during cancer treatment, I later found out bark was in my cancer medication. I have created several RAKU sculptures (a Japanese style of pottery) of bark and female faces coming out of the bark. Now I am making NFTs in AR to complement the physical sculptures.
You teach augmented reality courses. Tell us about your history within the augmented and XR art space.
This past summer I was selected to collaborate on various programming/projects for the BronxNet TV as part of the BronxNet team to build a state-of-the art XR/VR/AR Lab and Video Production Studio. I also teach at Bronxnet TV and at Saint Peter’s University in Jersey City. I have a Master’s Degree in Computer Art Installation from the School of Visual Arts in NYC. As far back as 1999, I created my first VR experience. I have always been on the forefront of digital art and technology. In 2007 I started learning about augmented reality. In my first AR experience, I used Unity (2017). The software has come a long way, and now I use several programs (Spark AR, Spatial, Blender, TiltBrush in Oculus Quest 2, and more).
How have you seen your artistry change as time goes on?
My art has changed with technology, but I still maintain my healing themes of nature, humanity, and peace. I am very excited about incorporating my physical art with digital art to create immersive artwork.
What are you working on now?
I am working on a couple projects:
1. ArtWorlds created with TiltBrush, Gravity Sketch, Blender 3D and can be experienced in Spatial. You can view my new Metaverse Artworld gallery here. Another Spatial gallery, viewable here, also has a portal to my work too.
2. My project for the Bronx involves creating a Geofence map using Illust.space with pinned locations that launch augmented reality stories about historical figures, sculptures or landmarks in the Bronx. Some of the AR stories I plan to feature include watching the Piccirilli Brothers carve the statue of Abraham Lincoln at the Lincoln Memorial in Washington D.C.; visiting Myles Davis’ grave while listening to his music; and listening to an Edgar Allan Poe poem at the Poe Cottage. I will be building these experiences using the Oculus Quest Pro headset, Lidar 3D scanning equipment, and various software applications to adapt the 3D objects, video, stills and audio files into a format that can be imported into augmented reality.
Missed our recap of our Fake Basel event earlier this month? Check out the highlights here.

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